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unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
![unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange](https://i.stack.imgur.com/auRcW.png)
unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange
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