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Root bone scales too 100 and you can't change it in the skeleton. This bug hasn't been fixed for several years now (Sorry stream oerlay was still on) : r/unrealengine
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Ragdoll not affected by physics asset settings - bug? - Character & Animation - Epic Developer Community Forums
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Character mesh skeleton hand bug after importing from blender to unreal - Character & Animation - Epic Developer Community Forums
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Blender armature has bad bone rolls for Unreal Engine - Blender Development Discussion - Blender Artists Community
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Exporting the Mannequin Skeleton from Unreal Engine 4 to Blender and Re-importing | Unreal Engine Community Wiki
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mesh gets twisted wildly when trying to use Unreal's mannequin's skeleton - Game Development Stack Exchange
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